Arrogance !
2After playing this mood — You may choose an opponent. If you do, they choose one of their white or blue moods and it becomes yours. After this mood is no longer in play, give the mood you took back to them (if you still have it).
4 notes
- When a mood moves from one player to another all qualities of that card remain the same. This includes its value and whether it's suppressed.
- Moods moving players does not make "After playing this mood" effects happen.
- A mood changing color after you've taken it doesn't matter. For example, you use Arrogance to steal a Curiosity worth [6]. Another player plays an Imagination making your Curiosity black. It stays with you as long as you have Arrogance in play.
- If Arrogance moves to another player, you still keep the card taken by it. But if it leaves play, even if another player has it, the card goes back to its original owner.