Panic
1After playing this mood — Choose up to two players. For each chosen player, put one of their moods into their hand. You can't put this mood into your hand this way.
4 notes
- You may choose zero, one, or two players for this effect.
- One of those players may be you.
- If you return a mood to its player's hand, it goes to that player even if a different player originally played it.
- Panic can't return itself to your hand, but a second Panic (say you play Creativity) could return the first Panic. For example, you play Panic and return Self-Loathing to an opponent's hand. On your next turn, you may play Creativity copying Panic to return your first Panic to your hand.