Repentance
2After playing this mood — You may choose a number. If you do, suppress all other moods with the chosen value. They remain suppressed until the end of this round. (While suppressed, those moods have a value of [0]. Turn them sideways to keep track.)
8 notes
- "May" means this effect is optional. You do not have to choose a number.
- A card that is suppressed has a value of [0] for the purposes of scoring. This includes cards that start at [0] and gain value due to effects.
- The suppressed mood is still in play and is counted for any effects that care. For example, your opponent suppresses your Sadness (worth [2] extra for every card in the discard pile). Sadness now has a value of [0], but it is still a black card in play that can help make your Excitement worth [6].
- If the mood is suppressed for "as long as you have this mood," the mood stays suppressed as long as that mood remains in play. If that mood leaves play, the suppressed mood is no longer suppressed. If the suppressing mood leaves play, the card it is affecting will revert to the value it would naturally have based on the state of the game. If a choice had previously been made for the mood (from when you played it) that previous choice returns.
- If this mood moves to another player, the suppressed card remains suppressed.
- Repentance's suppress effect continues until the end of the round. After scoring, the cards are no longer suppressed.
- Because values are only whole numbers, you may only choose a whole number. You can choose a number that doesn't have a mood in play with that value.
- Repentance affects all moods in play with that value, including your cards.