Guilt !
2After playing this mood — You may choose one:
• Suppress a black or red mood. It remains suppressed for as long as you have this mood. (While suppressed, that mood has a value of [0]. Turn it sideways to keep track.)
• Suppress all black and red moods. Those moods remain suppressed for as long as you have this mood.
7 notes
- "May" means this effect is optional. You may just play the card for its score and not do its effect.
- A card that is suppressed has a value of [0] for the purposes of scoring. This includes cards that start at [0] and gain value due to effects.
- The suppressed mood is still in play and is counted for any effects that care. For example, your opponent suppresses your Sadness (worth [2] extra for every card in the discard pile). Sadness now has a value of [0], but it is still a black card in play that can help make your Excitement worth [6].
- If the mood is suppressed for "as long as you have this mood," the mood stays suppressed as long as that mood remains in play. If that mood leaves play, the suppressed mood is no longer suppressed. If the suppressing mood leaves play, the card it is affecting will revert to the value it would naturally have based on the state of the game. If a choice had previously been made for the mood (from when you played it), that previous choice returns.
- If this mood moves to another player, the suppressed card remains suppressed.
- You may only choose one of the two effects, although if the mood returns to your hand and you play it again, you may make a different choice.
- You may choose to suppress your own black or red mood.